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- unit OpenILUT;
- //------------------------------------------------------------------------------
- //
- // ImageLib Utility Toolkit Sources
- // Copyright (C) 2000-2002 by Denton Woods
- // Last modified: 06/23/2002 <--Y2K Compliant! =]
- //
- // Filename: il/ilut.h
- //
- // Description: The main include file for ILUT
- //
- //------------------------------------------------------------------------------
- {******************************************************************************}
- { Converted to Delphi by Alexander Blach (alexander@abee.de) }
- { Version: ILUT v1.6.1 }
- { Last modified: 06/23/2002 }
- { }
- { You will need the latest OpenGL units for Delphi. I recommend those on }
- { http://www.delphi3d.net }
- {******************************************************************************}
- interface
- // Note by ABee: I had to move this here so that I can look it up in "uses"
- //{$DEFINE ILUT_USE_ALLEGRO)
- {$DEFINE ILUT_USE_WIN32}
- {$DEFINE ILUT_USE_OPENGL}
- uses
- OpenIL,
- OpenILU,
- {$IFDEF ILUT_USE_OPENGL}
- GL,
- //OpenGL12,
- {$ENDIF}
- Windows;
- const
- ILUT_VERSION_1_5_6 = 1;
- ILUT_VERSION = 156;
- const
- // Attribute Bits
- ILUT_OPENGL_BIT = $00000001;
- ILUT_D3D_BIT = $00000002;
- ILUT_ALL_ATTRIB_BITS = $000FFFFF;
- // Error Types
- ILUT_INVALID_ENUM = $0501;
- ILUT_OUT_OF_MEMORY = $0502;
- ILUT_INVALID_VALUE = $0505;
- ILUT_ILLEGAL_OPERATION = $0506;
- ILUT_INVALID_PARAM = $0509;
- ILUT_COULD_NOT_OPEN_FILE = $050A;
- ILUT_STACK_OVERFLOW = $050E;
- ILUT_STACK_UNDERFLOW = $050F;
- ILUT_NOT_SUPPORTED = $0550;
- // State Definitions
- ILUT_PALETTE_MODE = $0600;
- ILUT_OPENGL_CONV = $0610;
- ILUT_D3D_MIPLEVELS = $0620;
- ILUT_MAXTEX_WIDTH = $0630;
- ILUT_MAXTEX_HEIGHT = $0631;
- ILUT_MAXTEX_DEPTH = $0632;
- ILUT_GL_USE_S3TC = $0634;
- ILUT_D3D_USE_DXTC = $0634;
- ILUT_GL_GEN_S3TC = $0635;
- ILUT_D3D_GEN_DXTC = $0635;
- ILUT_S3TC_FORMAT = $0705;
- ILUT_DXTC_FORMAT = $0706;
- // Values
- ILUT_VERSION_NUM = $0DE2;
- const
- {$IFDEF OPENIL_DEBUG}
- ILUTDLL = 'ILUT-d.DLL';
- {$ELSE}
- ILUTDLL = 'ILUT.DLL';
- {$ENDIF}
- // ImageLib Utility Toolkit Functions
- function ilutDisable(Mode: TILenum): TILboolean; stdcall; external ILUTDLL;
- function ilutEnable(Mode: TILenum): TILboolean; stdcall; external ILUTDLL;
- function ilutGetBoolean(Mode: TILenum): TILboolean; stdcall; external
- ILUTDLL;
- procedure ilutGetBooleanv(Mode: TILenum; Param: PILboolean); stdcall; external
- ILUTDLL;
- function ilutGetInteger(Mode: TILenum): TILint; stdcall; external
- ILUTDLL;
- procedure ilutGetIntegerv(Mode: TILenum; Param: PILint); stdcall; external
- ILUTDLL;
- function ilutGetString(StringName: TILenum): PChar; stdcall; external ILUTDLL;
- procedure ilutInit; stdcall; external ILUTDLL;
- function ilutIsDisabled(Mode: TILenum): TILboolean; stdcall; external ILUTDLL;
- function ilutIsEnabled(Mode: TILenum): TILboolean; stdcall; external ILUTDLL;
- procedure ilutPopAttrib; stdcall; external ILUTDLL;
- procedure ilutPushAttrib(Bits: TILuint); stdcall; external ILUTDLL;
- procedure ilutSetInteger(Mode: TILenum; Param: TILint); stdcall; external ILUTDLL;
- // The different rendering api's...more to be added later?
- const
- IL_OPENGL = 0;
- IL_ALLEGRO = 1;
- IL_WIN32 = 2;
- function ilutRenderer(Renderer: TILenum): TILboolean; stdcall; external ILUTDLL;
- // ImageLib Utility Toolkit's OpenGL Functions
- {$IFDEF ILUT_USE_OPENGL}
- function ilutGLBindTexImage: GLuint; stdcall; external ILUTDLL;
- function ilutGLBindMipmaps: GLuint; stdcall; external ILUTDLL;
- function ilutGLBuildMipmaps: TILboolean; stdcall; external ILUTDLL;
- function ilutGLLoadImage(FileName: PChar): GLuint; stdcall; external ILUTDLL;
- function ilutGLScreen: TILboolean; stdcall; external ILUTDLL;
- function ilutGLScreenie: TILboolean; stdcall; external ILUTDLL;
- function ilutGLSaveImage(FileName: PChar; TexID: GLuint): TILboolean;
- stdcall; external ILUTDLL;
- function ilutGLSetTex(TexID: GLuint): TILboolean; stdcall; external ILUTDLL;
- function ilutGLTexImage(Level: GLuint): TILboolean; stdcall; external ILUTDLL;
- {$ENDIF}
- // note by ABee: no Allegro in Delphi
- // ImageLib Utility ToolKit's Allegro Functions
- {$IFDEF ILUT_USE_ALLEGRO}
- //function ilutConvertToAlleg(var Pal: PALETTE): PBitmap; stdcall; external
- //ILUTDLL;
- {$ENDIF}
- // ImageLib Utility Toolkit's Win32 (DirectX/GDI) Functions
- {$IFDEF ILUT_USE_WIN32}
- function ilutConvertToHBitmap(DC: HDC): HBITMAP; stdcall; external ILUTDLL;
- procedure ilutGetBmpInfo(Info: PBitmapInfo); stdcall; external ILUTDLL;
- function ilutGetHPal: HPalette; stdcall; external ILUTDLL;
- function ilutGetPaddedData: PILubyte; stdcall; external ILUTDLL;
- function ilutGetWinClipboard: TILboolean; stdcall; external ILUTDLL;
- function ilutLoadResource(hInst: LongWord; ID: TILint; ResourceType: PChar;
- _Type: TILenum): TILboolean; stdcall; external ILUTDLL;
- function ilutSetHBitmap(Bitmap: HBITMAP): TILboolean; stdcall; external ILUTDLL;
- function ilutSetHPal(Pal: HPALETTE): TILboolean; stdcall; external ILUTDLL;
- function ilutSetWinClipboard: TILboolean; stdcall; external ILUTDLL;
- function ilutWinLoadImage(FileName: PChar; DC: HDC): HBITMAP; stdcall;
- external ILUTDLL;
- function ilutWinLoadUrl(Url: PChar): TILboolean; stdcall; external ILUTDLL;
- function ilutWinSaveImage(FileName: PChar; Bitmap: HBITMAP): TILboolean;
- stdcall; external ILUTDLL;
- {
- //#ifdef ILUT_USE_DIRECTX7
- // LPDIRECTDRAWSURFACE7 ILAPIENTRY ilutDX7Surface(char *FileName, LPDIRECTDRAW7 DDraw);
- //#endif//ILUT_USE_DIRECTX7
- }
- {$ENDIF}
- implementation
- end.
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