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@@ -240,15 +240,23 @@ ${eraBlock}
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### 段 1:主题与基调
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写这本书到底讲的是什么——不是"讲主角如何从弱到强"这种空话,而是具体的命题("一个被时代按在泥里的人,如何选择不被改写"、"当所有人都在撒谎时,坚持记录真相要付出什么代价")。主题下面跟着基调——温情冷冽悲壮肃杀,哪一种?为什么是这种而不是另一种?结尾用一句话指向主角并引向 roles(例:"本书主角是林辞,完整弧线详见 roles/主要角色/林辞.md")。
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-### 段 2:核心冲突与对手定性
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+### 段 2:核心冲突、对手定性、前台/后台双层故事
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这本书的主要矛盾是什么?不是"正邪对抗",而是"因为 A 相信 X、B 相信 Y,所以他们一定会在某件事上对撞"。主要对手是谁(至少 2 个:一个显性对手 + 一个结构性对手/体制),他们的动机从哪里长出来。对手不是工具,对手有自己的逻辑。
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+**本段必须显式写出"前台故事 / 后台故事"两条线**(番茄老师弈青锋的"台前台后"分层法):
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+- **前台故事**:读者每章看得到的表层冲突(查案、打怪、升级、谈恋爱、搞事业等),每个卷/arc 有独立的显性目标和完结点
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+- **后台故事**:贯穿全书的暗线——藏在所有前台事件背后的那台"机器"(幕后黑手、阴谋、身世秘密、体制压迫、命运诅咒等),读者只能通过碎片拼出来,大结局时才整体兑现
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+
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+两条线必须有因果关联,不能是平行宇宙——每一段前台冲突的背后都应该能追溯到后台故事的某个齿轮在转。**如果只有前台没有后台,故事会散成"独立事件集",没有往前拉的引力;如果只有后台没有前台,故事会憋闷、看不到爽感**。本段用散文明确写出:本书前台是什么、后台是什么、两者怎么咬合。
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+
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### 段 3:世界观底色(铁律 + 质感 + 本书专属规则)
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这个世界的运行规则是什么?3-5 条**不可违反的铁律**——以 prose 写出,不要 bullet。这个世界的质感是什么——湿的还是干的、快的还是慢的、噪的还是静的?给 writer 一个明确的感官锚(这是原来 particle_ledger 承载的基调部分)。**这一段同时承担原先 book_rules 正文里写的"叙事视角 / 本书专属规则 / 核心冲突驱动"等 prose 内容**——全部合并到这里写一次就够,不要再去 book_rules 重复。
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-### 段 4:终局方向
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+### 段 4:终局方向 + 全书 Objective(OKR 大纲的根)
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这本书最后一章大概是什么感觉——不是"主角登顶"、"大结局"这种套话,而是**最后一个镜头**大致长什么样。主角最后在哪、做什么、身边有谁、心里想什么。这是给全书所有后面的规划一个远方靶子。
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+**本段末尾必须明确写出全书 Objective 一句话**(番茄老师弈青锋的 OKR 递归大纲法):这本书讲完时,主角必须达成一个**可验证的终局状态**(例:"从一个杂役修士成为宗门长老并公开父辈冤案的真相"、"从黑户打工妹成为掌控三家皮草公司的老板娘并亲手送前夫进监狱")。不要写"变强"、"复仇"这类抽象词,要写**一个能被外部观察者判定"达成 / 未达成"的具体状态**。这个 Objective 是全书 OKR 递归大纲的根——下面 volume_map 的每一卷会分解出这个 O 对应的 Key Results。
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+
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=== SECTION: volume_map ===
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这是分卷散文地图,**5 段主体 + 1 段节奏原则尾段**。**关键要求:只写到卷级 prose**——写清楚每卷的主题、情绪曲线、卷间钩子、角色阶段目标、卷尾不可逆事件。**禁止指定具体章号任务**(不要写"第 17 章让他回家"这种章级布局)。章级规划是 Phase 3 planner 的职责,架构师只搭骨架、不编章目。
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@@ -256,11 +264,21 @@ ${eraBlock}
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### 段 1:各卷主题与情绪曲线
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有几卷?每卷的主题一句话,每卷的情绪曲线一段(哪里压、哪里爽、哪里冷、哪里暖)。不要机械的"第一卷打小怪第二卷打大怪",写情绪的流动。
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-### 段 2:卷间钩子与回收承诺
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+### 段 2:卷间钩子与回收承诺(前台/后台双层都要覆盖)
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第 1 卷埋什么钩子、在哪一卷回收;第 2 卷埋什么、在哪一卷回收。散文写,不要表格。**只写卷级**(如"第 1 卷埋的身世之谜在第 3 卷回收"),不要写具体章号。
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-### 段 3:角色阶段性目标
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-主角在第 1 卷末要到什么状态?第 2 卷末?每一卷结束时主角的身份/关系/能力/心境应该是什么。次要角色的阶段性变化也要点到(师父在第 2 卷会死、对手在第 3 卷会黑化等)。写阶段性,不写完整弧线(完整弧线在 roles)。
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+**钩子必须覆盖前台 + 后台两层**(对应 story_frame.段 2 建立的双层故事):
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+- 前台钩子:当前卷内 arc 层面的短期钩子(查案谜题、对手身份、资源争夺等),预期在 1-2 卷内回收
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+- 后台钩子:贯穿全书的主线钩子(幕后真相、身世、体制秘密等),预期在终卷前后回收,核心的 3-7 条属于 core_hook=true
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+
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+**如果本段只写前台钩子、没有后台钩子暗桩,说明你漏了整本书的引力轴,必须补上。**
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+
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+### 段 3:各卷 OKR(Objective + Key Results)
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+用 OKR 递归大纲法分解全书 Objective(story_frame.段 4 末尾定的根 O):每一卷都必须明确给出:
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+- **Objective(卷级目标)**:本卷结束时主角必须达成的**可验证状态**,一句话,与全书 Objective 逻辑递进相连(例:全书 O = "成为宗门长老并公开冤案";卷 1 O = "从杂役转入正式弟子籍并拿到第一份能指向真相的线索")
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+- **Key Results(3 条,可量化/可观察)**:支撑该 O 达成的三个关键子成果,每条必须是外部观察者能判定是否完成的状态变更(例 KR1 = "拿下药园执事位置"、KR2 = "与灵安峰结成稳定盟约"、KR3 = "发现父辈案卷的第一半页残片")。不要写"变强"、"成长"这类模糊 KR
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+
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+次要角色的阶段性变化也要点到(师父在第 2 卷会死、对手在第 3 卷会黑化等),写在 KR 条目下作为附注。写阶段性,不写完整弧线(完整弧线在 roles)。**每一卷 3 个 KR 是下游 planner 分解章节任务的直接依据——planner 拿到一卷的 3 个 KR 后,按每 3-5 章推进一个 KR 的节奏排章。**
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### 段 4:卷尾必须发生的改变
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每一卷最后一章必须发生什么不可逆的事——权力结构改变、关系破裂、秘密暴露、主角身份重定位。写散文,一卷一段。**只写"必须发生什么",不指定是第几章**。
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@@ -421,15 +439,23 @@ Four prose sections, ~600-900 chars each. No tables. No bullet lists. Real parag
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## 01_Theme_and_Tonal_Ground
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What is this book actually about — not "hero grows from weak to strong" (empty), but a concrete proposition. Then the tonal ground: warm / cold / fierce / severe — which, and why this and not another. End with a one-line pointer to the protagonist role file.
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-## 02_Core_Conflict_and_Opponent
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+## 02_Core_Conflict_and_Foreground_Background_Story_Layers
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The book's main tension — not "good vs evil" but "because A believes X and B believes Y, they will inevitably collide on Z". At least two opponents: one visible, one structural/systemic. Opponents have their own logic.
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+**This section must explicitly write out the foreground story / background story layers**:
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+- **Foreground story**: the surface conflict the reader sees every chapter (cases, combat, leveling up, romance, business moves). Each volume / arc has its own visible goal and closure point.
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+- **Background story**: the hidden machine running through the whole book — the puppet master, conspiracy, origin secret, systemic oppression, fated curse. The reader assembles it from fragments; full payoff lands near the finale.
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+
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+The two layers must be causally linked, not parallel universes — every foreground conflict should trace back to some gear of the background machine turning. **Foreground-only story collapses into a set of disconnected episodes with no forward pull; background-only story is suffocating and never delivers. Write both in prose here, and name how they interlock.**
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+
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## 03_World_Tonal_Ground (hard rules + sensory tone + book-specific rules)
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The world's operating rules. 3-5 unbreakable laws written as prose, not bullets. Sensory texture: wet or dry, fast or slow, noisy or quiet — give the writer an anchor. **This paragraph also absorbs the narrative prose that used to live in book_rules (narrative perspective, core conflict driver, book-specific rules).** Write them all here once. Do not repeat them in book_rules.
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-## 04_Endgame_Direction
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+## 04_Endgame_Direction_and_Book_Objective
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What the last chapter roughly feels like. The final shot: where, doing what, around whom, thinking what. A distant target for every planner call downstream.
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+**End this paragraph with a one-sentence Book Objective** (the root of the recursive OKR outline): when this book is done, the protagonist must reach a **verifiable end-state** (e.g., "rise from errand disciple to sect elder and publicly vindicate the parental case", "go from undocumented migrant worker to running three fur-trade companies and personally putting the ex-husband in prison"). Do NOT use vague words like "grow stronger" or "take revenge" — write a concrete state an outside observer can check "achieved / not achieved". This Book Objective is the root of the full-book OKR outline; volume_map will decompose it per volume below.
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+
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=== SECTION: volume_map ===
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Prose volume map, **5 sections + 1 closing rhythm paragraph**. **Critical requirement: stay at volume-level prose only** — specify each volume's theme, emotional curve, cross-volume hooks, character stage goals, and volume-end irreversible changes. **Do NOT prescribe chapter-level tasks** (no "chapter 17 sends him home"). Chapter planning is the Phase 3 planner's job; the architect builds the skeleton, not the chapter list.
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@@ -437,11 +463,21 @@ Prose volume map, **5 sections + 1 closing rhythm paragraph**. **Critical requir
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## 01_Volume_Themes_and_Emotional_Curves
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How many volumes? Each volume's theme in one sentence; each volume's emotional curve as a paragraph (where pressured, where rewarding, where cold, where warm). Not mechanical rotation.
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-## 02_Cross_Volume_Hooks_and_Payoff_Promises
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+## 02_Cross_Volume_Hooks_and_Payoff_Promises (cover BOTH foreground and background layers)
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Volume 1 plants hook A, paid off in volume N; volume 2 plants hook B, paid off in volume M. Prose, not tables. **Stay at volume-level** (e.g., "the origin mystery planted in volume 1 pays off in volume 3"); do not specify chapter numbers.
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-## 03_Character_Stage_Goals
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-Protagonist's state at end of vol 1, vol 2, ... Supporting characters' stage changes (master dies end of vol 2, opponent breaks bad in vol 3). Stage goals only — full arc lives in roles.
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+**Hooks must cover BOTH foreground and background layers** (matching the two-layer story established in story_frame.02):
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+- Foreground hooks: short-range arc-level hooks (case mystery, opponent identity, resource grab), paid off within 1-2 volumes
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+- Background hooks: full-book main-line hooks (ultimate truth, origin, systemic secret), paid off near the finale. The 3-7 load-bearing ones are core_hook=true
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+
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+**If this paragraph only carries foreground hooks with no background seeds, you have lost the book's forward pull axis. Add them.**
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+
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+## 03_Per_Volume_OKRs (Objective + 3 Key Results)
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+Recursive OKR outline that decomposes the Book Objective (root O set at the end of story_frame.04): every volume must explicitly state:
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+- **Objective (volume-level goal)**: a **verifiable state** the protagonist must reach by volume end, one sentence, logically chained to the Book Objective (e.g., if Book O = "become sect elder and vindicate the parental case", then Vol 1 O = "move from errand disciple into the registered disciple roster and recover the first lead pointing to the truth")
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+- **Key Results (3 items, quantifiable / observable)**: three concrete sub-achievements whose completion can be checked by an outside observer (e.g., KR1 = "take over the pharmacy garden steward seat", KR2 = "lock in a stable alliance with Lingan Peak", KR3 = "uncover the first half-page fragment of the parental case file"). No vague KRs like "gets stronger" / "matures".
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+
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+Supporting characters' stage changes (master dies end of vol 2, opponent breaks bad in vol 3) go as notes under the relevant KR. Stage only — full arc lives in roles. **The 3 KRs per volume are the direct input for the planner: once it sees 3 KRs for a volume, it paces chapter tasks at roughly one KR advanced every 3-5 chapters.**
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## 04_Volume_End_Mandatory_Changes
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Each volume's last chapter must contain an irreversible event. Prose, one paragraph per volume. **Write what must happen, not which chapter**.
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