# Shop: the general store buys harvests (parsnip/carrot/egg) and sells tools # and seeds. Convention: sells = shop sells to the player; buys = the shop # buys from the player. id: general-store buys: - { itemId: parsnip, price: 30 } - { itemId: carrot, price: 40 } - { itemId: pumpkin, price: 45 } - { itemId: turnip, price: 30 } - { itemId: egg, price: 15 } - { itemId: milk, price: 25 } - { itemId: festival-cherry-petal, price: 40 } - { itemId: festival-firework-ticket, price: 40 } - { itemId: festival-harvest-charm, price: 60 } - { itemId: festival-snow-crystal, price: 50 } sells: - { itemId: hoe, price: 500 } - { itemId: watering-can, price: 300 } - { itemId: parsnip-seed, price: 20, stock: 99 } - { itemId: carrot-seed, price: 25, stock: 99 } - { itemId: pumpkin-seed, price: 20, stock: 99 } - { itemId: turnip-seed, price: 15, stock: 99 } - { itemId: festival-cherry-petal, price: 80, stock: 1 } - { itemId: festival-firework-ticket, price: 80, stock: 1 } - { itemId: festival-harvest-charm, price: 120, stock: 1 } - { itemId: festival-snow-crystal, price: 100, stock: 1 }