# Player sprite: simple farmer (body + head + straw hat), tile-space draw # instructions (0..32 coords, top-left origin). id: player frames: - name: idle durationTicks: 1 layers: - { shape: rect, x: 10, y: 16, w: 12, h: 12, fill: "#8d6e63" } - { shape: circle, x: 16, y: 12, r: 6, fill: "#ffccbc" } - { shape: rect, x: 10, y: 8, w: 12, h: 4, fill: "#ffb300" }