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- # Shop: the general store buys harvests (parsnip/carrot/egg) and sells tools
- # and seeds. Convention: sells = shop sells to the player; buys = the shop
- # buys from the player.
- id: general-store
- buys:
- - { itemId: parsnip, price: 30 }
- - { itemId: carrot, price: 40 }
- - { itemId: egg, price: 15 }
- sells:
- - { itemId: hoe, price: 500 }
- - { itemId: watering-can, price: 300 }
- - { itemId: parsnip-seed, price: 20, stock: 99 }
- - { itemId: carrot-seed, price: 25, stock: 99 }
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