general-store.yaml 481 B

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  1. # Shop: the general store buys harvests (parsnip/carrot/egg) and sells tools
  2. # and seeds. Convention: sells = shop sells to the player; buys = the shop
  3. # buys from the player.
  4. id: general-store
  5. buys:
  6. - { itemId: parsnip, price: 30 }
  7. - { itemId: carrot, price: 40 }
  8. - { itemId: egg, price: 15 }
  9. sells:
  10. - { itemId: hoe, price: 500 }
  11. - { itemId: watering-can, price: 300 }
  12. - { itemId: parsnip-seed, price: 20, stock: 99 }
  13. - { itemId: carrot-seed, price: 25, stock: 99 }