| 1234567891011121314151617181920212223242526272829303132333435363738 |
- # nEngine Editor — desktop distribution via electron-builder (F4, D41 #4/#6).
- #
- # Packages the D40 editor itself as a distributable desktop application. This
- # is the EDITOR's own electron-builder config — nengine-pack (apps/pack, D30/
- # D32/D36) stays the GAME packer and is deliberately NOT extended. Output goes
- # to `dist-app/` (kept separate from the build artifacts in `dist/` so
- # electron-builder's emptyOutDir can never wipe the tsc/vite outputs).
- appId: com.nengine.editor
- productName: nEngine Editor
- # The package name `@nengine/editor` would produce the unsafe executable name
- # `@nengineeditor` — AppImage refuses `@` in the internal executable path.
- executableName: nengine-editor
- directories:
- output: dist-app
- files:
- # The compiled app: main process (ESM, tsc.main -> dist/main), sandboxed
- # preload (CJS, tsc.preload -> dist/preload) and the vite renderer bundle
- # (dist/renderer). `main` in package.json points at dist/main/main.js; the
- # main process serves dist/renderer over the local loopback HTTP server.
- - dist/**
- - package.json
- # Runtime node_modules (production dependencies) are auto-collected by
- # electron-builder: @nengine/core / @nengine/mcp / @nengine/pack (workspace
- # symlinks -> their built dist), @modelcontextprotocol/sdk (used directly by
- # the embedded MCP server), yaml, zod, and transitively vite (via @nengine/pack
- # — the package dialog runs the real vite build). @nengine/render stays a
- # devDependency: the vite-built renderer bundle inlines it and the main process
- # never imports it at runtime, so pixi.js is not dragged into the packaged app.
- # electron-builder v26 handles the pnpm workspace symlink layout (verified F4).
- linux:
- target:
- - AppImage
- category: Development
- win:
- target:
- - nsis
- nsis:
- oneClick: true
|