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- # Example shop (D4: content as data). The general store sells tools and seeds
- # to the player (sells lines) and buys harvest materials back (buys lines).
- # Convention: sells = shop sells to player (player pays sells[].price);
- # buys = shop buys from player (player earns buys[].price). stock is optional
- # and informational in this slice (no restock logic); omit for infinite stock.
- id: general-store
- buys:
- - { itemId: parsnip, price: 30 }
- sells:
- - { itemId: hoe, price: 500 }
- - { itemId: parsnip-seed, price: 20, stock: 99 }
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