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- import { mkdtemp, mkdir, readFile, rm, writeFile } from "node:fs/promises";
- import { tmpdir } from "node:os";
- import { join } from "node:path";
- import { describe, expect, it } from "vitest";
- import { createEngine, type AnimationDef } from "@nengine/core";
- import { createEngineNamespaces, McpGateway } from "../src/index.js";
- const TIME_YAML = [
- "id: default",
- "dayLengthTicks: 480",
- "seasons:",
- " - { name: spring, dayCount: 28 }",
- "start: { day: 1, season: spring }",
- "",
- ].join("\n");
- const FARM_YAML = [
- "id: farm",
- "width: 2",
- "height: 2",
- 'tilesetRef: "tiles"',
- "spawn: { x: 0, y: 0 }",
- "layers:",
- " - name: ground",
- " data:",
- " - [a, b]",
- " - [b, a]",
- "",
- ].join("\n");
- interface Setup {
- engine: ReturnType<typeof createEngine>;
- gateway: McpGateway;
- tmp: string;
- close: () => Promise<void>;
- }
- async function setup(): Promise<Setup> {
- const tmp = await mkdtemp(join(tmpdir(), "farm-animation-"));
- await mkdir(join(tmp, "maps"), { recursive: true });
- await writeFile(join(tmp, "time.yaml"), TIME_YAML);
- await writeFile(join(tmp, "maps", "farm.yaml"), FARM_YAML);
- const engine = createEngine({ contentDir: tmp });
- const gateway = new McpGateway();
- for (const namespace of createEngineNamespaces(engine, { gateway })) {
- gateway.register(namespace);
- }
- await engine.start();
- return {
- engine,
- gateway,
- tmp,
- close: async () => {
- await engine.stop();
- await rm(tmp, { recursive: true, force: true });
- },
- };
- }
- async function callText(gateway: McpGateway, name: string, args: Record<string, unknown> = {}): Promise<{
- ok: boolean;
- text: string;
- }> {
- const result = await gateway.callTool(name, args);
- return { ok: result.isError !== true, text: result.content[0]?.text ?? "" };
- }
- const PLAYER_ANIM: AnimationDef = {
- id: "player",
- initial: "idle",
- states: [
- { id: "idle", spriteRef: "player", loop: true },
- { id: "walk", spriteRef: "player-walk", fps: 8, loop: true },
- ],
- transitions: [
- { from: "idle", to: "walk", on: "move" },
- { from: "walk", to: "idle", on: "idle" },
- ],
- };
- describe("animation namespace", () => {
- it("animation.create writes content/animations/<id>.yaml, registers live, and persists across restart", async () => {
- const { engine, gateway, tmp, close } = await setup();
- try {
- const created = await callText(gateway, "animation.create", { def: PLAYER_ANIM });
- expect(created.ok).toBe(true);
- expect(JSON.parse(created.text) as AnimationDef).toEqual(PLAYER_ANIM);
- expect(engine.registry.get<AnimationDef>("animation", "player")).toEqual(PLAYER_ANIM);
- const file = await readFile(join(tmp, "animations", "player.yaml"), "utf8");
- expect(file).toContain("id: player");
- expect(file).toContain("spriteRef: player-walk");
- await engine.stop();
- const reloaded = createEngine({ contentDir: tmp });
- await reloaded.start();
- try {
- expect(reloaded.registry.get<AnimationDef>("animation", "player")).toEqual(PLAYER_ANIM);
- } finally {
- await reloaded.stop();
- }
- } finally {
- await close();
- }
- });
- it("animation.validate accepts a valid def and rejects an invalid one (bad initial / undeclared transition)", async () => {
- const { gateway, close } = await setup();
- try {
- const valid = await callText(gateway, "animation.validate", { def: PLAYER_ANIM });
- expect(valid.ok).toBe(true);
- expect(JSON.parse(valid.text)).toEqual(PLAYER_ANIM);
- const badInitial = await callText(gateway, "animation.validate", {
- def: { id: "x", initial: "nope", states: [{ id: "idle", spriteRef: "player" }] },
- });
- expect(badInitial.ok).toBe(false);
- expect(badInitial.text).toMatch(/initial state must be a declared state/);
- const badTransition = await callText(gateway, "animation.validate", {
- def: { id: "x", initial: "idle", states: [{ id: "idle", spriteRef: "player" }], transitions: [{ from: "idle", to: "dance" }] },
- });
- expect(badTransition.ok).toBe(false);
- expect(badTransition.text).toMatch(/transition to must be a declared state/);
- const strictInvalid = await callText(gateway, "animation.validate", {
- def: { id: "x", initial: "idle", states: [{ id: "idle", spriteRef: "player", extra: 1 }] },
- });
- expect(strictInvalid.ok).toBe(false);
- expect(strictInvalid.text).toMatch(/Unrecognized key/);
- } finally {
- await close();
- }
- });
- it("animation.create rejects an invalid def and does not write or register", async () => {
- const { engine, gateway, tmp, close } = await setup();
- try {
- const bad = await callText(gateway, "animation.create", {
- def: { id: "broken", initial: "nope", states: [] },
- });
- expect(bad.ok).toBe(false);
- expect(engine.registry.get("animation", "broken")).toBeUndefined();
- await expect(readFile(join(tmp, "animations", "broken.yaml"))).rejects.toThrow();
- } finally {
- await close();
- }
- });
- it("duplicate animation.create overwrites the existing definition", async () => {
- const { engine, gateway, tmp, close } = await setup();
- try {
- await callText(gateway, "animation.create", { def: PLAYER_ANIM });
- const recreated = await callText(gateway, "animation.create", {
- def: { id: "player", initial: "idle", states: [{ id: "idle", spriteRef: "player" }] },
- });
- expect(recreated.ok).toBe(true);
- const current = engine.registry.get<AnimationDef>("animation", "player");
- expect(current?.states).toHaveLength(1);
- const file = await readFile(join(tmp, "animations", "player.yaml"), "utf8");
- expect(file).toContain("states:");
- expect(file).not.toContain("player-walk");
- } finally {
- await close();
- }
- });
- it("animation.update merges a patch, validates, rewrites the file, and re-registers", async () => {
- const { engine, gateway, tmp, close } = await setup();
- try {
- await callText(gateway, "animation.create", { def: PLAYER_ANIM });
- const updated = await callText(gateway, "animation.update", {
- id: "player",
- patch: { initial: "walk", states: [{ id: "walk", spriteRef: "player-walk", fps: 6 }], transitions: [] },
- });
- expect(updated.ok).toBe(true);
- const def = JSON.parse(updated.text) as AnimationDef;
- expect(def.initial).toBe("walk");
- expect(def.states).toEqual([{ id: "walk", spriteRef: "player-walk", fps: 6 }]);
- const file = await readFile(join(tmp, "animations", "player.yaml"), "utf8");
- expect(file).toContain("fps: 6");
- const missing = await callText(gateway, "animation.update", { id: "nope", patch: { id: "x" } });
- expect(missing.ok).toBe(false);
- expect(missing.text).toMatch(/animation not found: nope/);
- const badPatch = await callText(gateway, "animation.update", {
- id: "player",
- patch: { initial: "nope" },
- });
- expect(badPatch.ok).toBe(false);
- expect(badPatch.text).toMatch(/initial/);
- expect(engine.registry.get<AnimationDef>("animation", "player")?.initial).toBe("walk");
- } finally {
- await close();
- }
- });
- it("animation.list returns one-line summaries", async () => {
- const { gateway, close } = await setup();
- try {
- await callText(gateway, "animation.create", { def: PLAYER_ANIM });
- const listed = await callText(gateway, "animation.list");
- expect(listed.ok).toBe(true);
- expect(JSON.parse(listed.text)).toEqual({ animations: [{ id: "player", stateCount: 2 }] });
- } finally {
- await close();
- }
- });
- it("animation.get returns the full def; unknown id is an error result", async () => {
- const { gateway, close } = await setup();
- try {
- await callText(gateway, "animation.create", { def: PLAYER_ANIM });
- const got = await callText(gateway, "animation.get", { animationId: "player" });
- expect(got.ok).toBe(true);
- expect(JSON.parse(got.text)).toEqual(PLAYER_ANIM);
- const missing = await callText(gateway, "animation.get", { animationId: "nope" });
- expect(missing.ok).toBe(false);
- expect(missing.text).toMatch(/animation not found: nope/);
- const blank = await callText(gateway, "animation.get", { animationId: "" });
- expect(blank.ok).toBe(false);
- expect(blank.text).toMatch(/animation\.get: animationId must be a non-empty string/);
- } finally {
- await close();
- }
- });
- it("resources: animation://catalog and animation://{id}; missing id rejects", async () => {
- const { gateway, close } = await setup();
- try {
- await callText(gateway, "animation.create", { def: PLAYER_ANIM });
- const catalog = await gateway.readResource("animation://catalog");
- expect(JSON.parse(catalog.contents[0]?.text ?? "{}")).toEqual({ animations: [PLAYER_ANIM] });
- const single = await gateway.readResource("animation://player");
- expect(JSON.parse(single.contents[0]?.text ?? "{}")).toEqual(PLAYER_ANIM);
- await expect(gateway.readResource("animation://missing")).rejects.toThrow(/animation not found: missing/);
- } finally {
- await close();
- }
- });
- it("serves the animation.create-prompt prompt", async () => {
- const { gateway, close } = await setup();
- try {
- const prompt = await gateway.getPrompt("animation.create-prompt", {});
- const text = prompt.messages[0]?.content.text ?? "";
- expect(text).toContain("states");
- expect(text).toContain("animation.validate");
- expect(text).toContain("content/animations/<id>.yaml");
- expect(text).toContain("set-state player.anim");
- } finally {
- await close();
- }
- });
- });
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