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- import { mkdtemp, mkdir, rm, writeFile } from "node:fs/promises";
- import { tmpdir } from "node:os";
- import { join } from "node:path";
- import { describe, expect, it } from "vitest";
- import { createEngine, type CropDef, type DialogueDef, type ItemDef, type PlantingSystem, type ShopDef } from "@nengine/core";
- import { createEngineNamespaces, McpGateway } from "../src/index.js";
- const TIME_YAML = [
- "id: default",
- "dayLengthTicks: 480",
- "seasons:",
- " - { name: spring, dayCount: 28 }",
- "start: { day: 1, season: spring }",
- "",
- ].join("\n");
- const FARM_YAML = [
- "id: farm",
- "width: 5",
- "height: 5",
- 'tilesetRef: "tiles"',
- "spawn: { x: 0, y: 0 }",
- "layers:",
- " - name: ground",
- " data:",
- " - [grass, grass, water, water, water]",
- " - [grass, grass, water, water, water]",
- " - [grass, grass, grass, grass, grass]",
- " - [grass, grass, grass, grass, grass]",
- " - [grass, grass, grass, grass, grass]",
- "",
- ].join("\n");
- const PARSNIP_SEED: ItemDef = { id: "parsnip-seed", name: "Parsnip Seed", kind: "seed", stackable: true };
- const PARSNIP: ItemDef = { id: "parsnip", name: "Parsnip", kind: "material", stackable: true };
- const PARSNIP_CROP: CropDef = {
- id: "parsnip",
- seedItem: "parsnip-seed",
- stages: [
- { name: "sprout", days: 1, waterRequired: true },
- { name: "mature", days: 1, waterRequired: false },
- ],
- seasons: ["spring"],
- drops: [{ itemId: "parsnip", qty: 1 }],
- };
- const GENERAL_STORE: ShopDef = {
- id: "general-store",
- buys: [{ itemId: "parsnip", price: 30 }],
- sells: [{ itemId: "parsnip-seed", price: 20, stock: 99 }],
- };
- const WELCOME: DialogueDef = {
- id: "welcome",
- startNode: "hello",
- nodes: [
- { id: "hello", text: "Welcome!", choices: [{ text: "Thanks", to: "farewell" }] },
- { id: "farewell", text: "See ya" },
- ],
- };
- interface Setup {
- engine: ReturnType<typeof createEngine>;
- gateway: McpGateway;
- close: () => Promise<void>;
- }
- async function setup(): Promise<Setup> {
- const tmp = await mkdtemp(join(tmpdir(), "farm-player-ns-"));
- await mkdir(join(tmp, "maps"), { recursive: true });
- await writeFile(join(tmp, "time.yaml"), TIME_YAML);
- await writeFile(join(tmp, "maps", "farm.yaml"), FARM_YAML);
- const engine = createEngine({ contentDir: tmp });
- const gateway = new McpGateway();
- for (const namespace of createEngineNamespaces(engine, { gateway })) {
- gateway.register(namespace);
- }
- await engine.start();
- engine.registry.register("item", PARSNIP_SEED);
- engine.registry.register("item", PARSNIP);
- engine.registry.register("crop", PARSNIP_CROP);
- engine.registry.register("shop", GENERAL_STORE);
- engine.registry.register("dialogue", WELCOME);
- return {
- engine,
- gateway,
- close: async () => {
- await engine.stop();
- await rm(tmp, { recursive: true, force: true });
- },
- };
- }
- async function callText(gateway: McpGateway, name: string, args: Record<string, unknown> = {}): Promise<{
- ok: boolean;
- text: string;
- }> {
- const result = await gateway.callTool(name, args);
- return { ok: result.isError !== true, text: result.content[0]?.text ?? "" };
- }
- describe("player namespace", () => {
- it("player.intent move relocates the player entity", async () => {
- const { engine, gateway, close } = await setup();
- try {
- const moved = await callText(gateway, "player.intent", { action: "move", tile: { x: 3, y: 2 } });
- expect(moved.ok).toBe(true);
- expect(JSON.parse(moved.text)).toEqual({ action: "move", tile: { x: 3, y: 2 }, ok: true, detail: "moved to (3,2)" });
- expect(engine.world.get("player")).toMatchObject({ x: 3, y: 2 });
- } finally {
- await close();
- }
- });
- it("player.intent interact follows the priority order: till → sow → water → harvest", async () => {
- const { engine, gateway, close } = await setup();
- try {
- const inv = engine.systems.get("inventory");
- const growth = engine.systems.get("growth");
- if (!inv || !growth) throw new Error("systems not booted");
- const tilled = await callText(gateway, "player.intent", { action: "interact", tile: { x: 2, y: 2 } });
- expect(JSON.parse(tilled.text)).toMatchObject({ ok: true, detail: "tilled plot" });
- inv.give("parsnip-seed", 1);
- const sown = await callText(gateway, "player.intent", { action: "interact", tile: { x: 2, y: 2 } });
- expect(JSON.parse(sown.text)).toMatchObject({ ok: true, detail: "sowed Parsnip Seed" });
- expect(inv.count("parsnip-seed")).toBe(0);
- const watered = await callText(gateway, "player.intent", { action: "interact", tile: { x: 2, y: 2 } });
- expect(JSON.parse(watered.text)).toMatchObject({ ok: true, detail: "watered plot" });
- const notReady = await callText(gateway, "player.intent", { action: "interact", tile: { x: 2, y: 2 } });
- expect(notReady.ok).toBe(false);
- expect(notReady.text).toMatch(/player\.intent: crop parsnip is not ready to harvest/);
- const planting = engine.systems.get<PlantingSystem>("planting");
- if (!planting) throw new Error("planting system not booted");
- growth.forceStage("plot:2:2", 1);
- const harvested = await callText(gateway, "player.intent", { action: "interact", tile: { x: 2, y: 2 } });
- expect(JSON.parse(harvested.text)).toMatchObject({ ok: true, detail: "harvested parsnip" });
- expect(inv.count("parsnip")).toBe(1);
- } finally {
- await close();
- }
- });
- it("player.intent validates action and tile arguments", async () => {
- const { gateway, close } = await setup();
- try {
- const badAction = await callText(gateway, "player.intent", { action: "dance", tile: { x: 1, y: 1 } });
- expect(badAction.ok).toBe(false);
- expect(badAction.text).toMatch(/action must be one of "move", "interact", "buy", "sell", "talk", "choose", "select-seed"/);
- const badTile = await callText(gateway, "player.intent", { action: "move", tile: { x: 1.5, y: 0 } });
- expect(badTile.ok).toBe(false);
- expect(badTile.text).toMatch(/non-negative integers/);
- const water = await callText(gateway, "player.intent", { action: "move", tile: { x: 2, y: 0 } });
- expect(water.ok).toBe(false);
- expect(water.text).toMatch(/player\.intent: intent\.move: tile \(2,0\) is not walkable/);
- } finally {
- await close();
- }
- });
- it("resource player://state reads the live player entity", async () => {
- const { gateway, close } = await setup();
- try {
- await callText(gateway, "player.intent", { action: "move", tile: { x: 4, y: 4 } });
- const state = await gateway.readResource("player://state");
- expect(JSON.parse(state.contents[0]?.text ?? "{}")).toMatchObject({ id: "player", type: "player", x: 4, y: 4 });
- } finally {
- await close();
- }
- });
- it("player.* exposes no prompts (runtime-entity namespace)", async () => {
- const { gateway, close } = await setup();
- try {
- const prompts = gateway.listPrompts().map((prompt) => prompt.name);
- expect(prompts.some((name) => name.startsWith("player."))).toBe(false);
- } finally {
- await close();
- }
- });
- it("player.intent buy/sell/talk/choose/select-seed drive the extended actions", async () => {
- const { engine, gateway, close } = await setup();
- try {
- const player = engine.world.get("player");
- if (!player) throw new Error("player entity not seeded");
- player.gold = 100;
- const bought = await callText(gateway, "player.intent", {
- action: "buy",
- shopId: "general-store",
- itemId: "parsnip-seed",
- qty: 2,
- });
- expect(bought.ok).toBe(true);
- expect(JSON.parse(bought.text)).toMatchObject({
- action: "buy",
- ok: true,
- detail: { shopId: "general-store", itemId: "parsnip-seed", qty: 2, total: 40, gold: 60 },
- });
- const missingItem = await callText(gateway, "player.intent", { action: "buy", shopId: "general-store" });
- expect(missingItem.ok).toBe(false);
- expect(missingItem.text).toMatch(/buy requires itemId/);
- engine.world.create({ id: "npc:clerk", type: "npc", x: 3, y: 3, dialogue: "welcome" });
- const talked = await callText(gateway, "player.intent", { action: "talk", npcId: "npc:clerk" });
- expect(talked.ok).toBe(true);
- expect(JSON.parse(talked.text)).toMatchObject({ action: "talk", ok: true, detail: { dialogueId: "welcome" } });
- const chosen = await callText(gateway, "player.intent", { action: "choose", index: 0 });
- expect(chosen.ok).toBe(true);
- expect(JSON.parse(chosen.text)).toMatchObject({ action: "choose", ok: true, detail: { nodeId: "farewell" } });
- const selected = await callText(gateway, "player.intent", { action: "select-seed", seedItemId: "parsnip-seed" });
- expect(selected.ok).toBe(true);
- expect(JSON.parse(selected.text)).toMatchObject({
- action: "select-seed",
- ok: true,
- detail: { selectedSeed: "parsnip-seed" },
- });
- expect(engine.world.get("player")).toMatchObject({ selectedSeed: "parsnip-seed" });
- const notASeed = await callText(gateway, "player.intent", { action: "select-seed", seedItemId: "hoe" });
- expect(notASeed.ok).toBe(false);
- expect(notASeed.text).toMatch(/hoe is not a seed item/);
- } finally {
- await close();
- }
- });
- });
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