love2d编写的种田小游戏

fysx 2c932240e4 added generated boot.lua.h with changes from the display metrics patch 12 年 前
.externalToolBuilders 2e6560d917 build settings: using project locations instead of workspace relative paths 13 年 前
.settings 73d1ceb81d initial commit 13 年 前
jni 2c932240e4 added generated boot.lua.h with changes from the display metrics patch 12 年 前
res 7429cf4a96 remove unused files from res/ 13 年 前
src 2b99a488d3 Expose Android Display Metrics to Löve 12 年 前
.classpath bf4cdc5743 It compiles and exectes (but crashes on startup) 13 年 前
.gitignore 163286a180 further adjusted .gitignore 13 年 前
.project ec2bf449e9 eclipse: added builders 13 年 前
AndroidManifest.xml ba5f33f9aa updated to latest love-android revision (aada9b59bcdf) 12 年 前
README.md 3b0367e20b fixed alpha version in changelog 12 年 前
ant.properties 73d1ceb81d initial commit 13 年 前
build.properties 73d1ceb81d initial commit 13 年 前
build.xml 3134dc65b9 added better build instructions and set proper project name 13 年 前
default.properties 69b200b144 Updated to love-android changeset 3b5e5e182a00 13 年 前
proguard-project.txt 73d1ceb81d initial commit 13 年 前
project.properties 69b200b144 Updated to love-android changeset 3b5e5e182a00 13 年 前

README.md

Android Port of LÖVE, the awesome 2D game engine LÖVE (http://love2d.org) Copyright (c) 2013 Martin Felis martin@fysx.org

Instructions:

Install the Android NDK and the Android SDK with SDK API 12 and run

ndk-build

and after that

ant debug

in the root folder of this project or load the project using Eclipse and compile/run it using Eclipse.

This should give you a .apk file in the bin/ subdirectory that you can then install on your phone.

Changelog:

alpha7:

  • love.system.getOS() now returns "Android"
  • hardware search key is reported as "search"
  • switched to mobile-common branch
  • using new love.touch module (love.touchpressed(id,x,y,p), love.touchmoved(id,x,y,p), love.touchmoved(id,x,y,p))
  • added LOVE_ANDROID define

License:

This project contains code from various projects using various licenses. Please look into the folders of jni// for the respective licenses.

As for the other code and build system files, these are published under the zlib license (same as LÖVE).