shed.yaml 385 B

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  1. # Example building (D4: content as data). Shed: 2x2 footprint, placeable on
  2. # any map tile ("map" buildable = no tile-type restriction), blocks NPC
  3. # movement. Building definitions are data; placed instances are world
  4. # entities created by the PlacementSystem.
  5. id: shed
  6. name: Shed
  7. footprint: { w: 2, h: 2 }
  8. buildable: map
  9. blocksMovement: true
  10. description: "Stores tools and harvests."